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Vectors projections and displacement

Learning objectives

  • Outcome

    Determine the projections of displacement on the OxOx and OyOy axes from the coordinates of the initial and final points using sx=x2−x1s_x = x_2 - x_1 and sy=y2−y1s_y = y_2 - y_1.

  • Outcome

    Calculate the magnitude of displacement with s=sx2+sy2s = \sqrt{s_x^2 + s_y^2} and state the direction of the vector as an angle with the OxOx axis.

  • Outcome

    Extract the displacement projection from an x(t)x(t) graph as the difference of ordinates and from a vx(t)v_x(t) graph as the signed area under the curve.

  • Outcome

    Distinguish distance travelled from the magnitude of displacement when the direction of motion changes.

Understand the idea

Vector Projections and Displacement: From Graph to Calculation

Text

Displacement is the vector connecting the initial and final positions of a body: s⃗=r⃗2−r⃗1\vec{s} = \vec{r}_2 - \vec{r}_1. The projection of a vector onto an axis is a signed number equal to the coordinate shift along that axis: sx=x2−x1s_x = x_2 - x_1 and sy=y2−y1s_y = y_2 - y_1. The sign of a projection gives the direction along the axis: plus means along the axis, minus means opposite to it, and the magnitude of the vector follows from the Pythagorean theorem, s=sx2+sy2s = \sqrt{s_x^2 + s_y^2}. A motion graph links the projections to time: on an x(t)x(t) graph the displacement projection is the difference of ordinates, while on a vx(t)v_x(t) graph it is the signed area under the curve. Therefore distance travelled and the magnitude of displacement coincide only when the body does not reverse its direction of motion. This is how a graph becomes the source of input data for a vector calculation.

Worked examples

Direct

Problem

On an x(t)x(t) graph a body has coordinate x1=2x_1 = 2 m at t1=0t_1 = 0 and coordinate x2=8x_2 = 8 m at t2=4t_2 = 4 s. Find the projection of the displacement on the OxOx axis over this time interval.

Solution

The displacement projection equals the difference of the graph ordinates:

sx=x2−x1=8−2=+6 m.s_x = x_2 - x_1 = 8 - 2 = +6 \text{ m}.

The plus sign means the body moved along the positive direction of the OxOx axis. The motion is one-dimensional, so the magnitude of the displacement is ∣sx∣=6|s_x| = 6 m.

Application

Problem

A point moves from position A(1; 2)A(1;\,2) m to position B(4; 6)B(4;\,6) m. Find the projections of the displacement on the OxOx and OyOy axes, the magnitude of the displacement, and the angle between the displacement vector and the OxOx axis.

Solution

Compute the projections as coordinate differences:

sx=4−1=+3 m,sy=6−2=+4 m.s_x = 4 - 1 = +3 \text{ m}, \qquad s_y = 6 - 2 = +4 \text{ m}.

The magnitude of the vector follows from the Pythagorean theorem:

s=sx2+sy2=32+42=5 m.s = \sqrt{s_x^2 + s_y^2} = \sqrt{3^2 + 4^2} = 5 \text{ m}.

State the direction as the angle with the OxOx axis:

cos⁡θ=sxs=35=0.6,θ≈53∘.\cos\theta = \frac{s_x}{s} = \frac{3}{5} = 0.6, \qquad \theta \approx 53^\circ.

Both projections are positive, so the vector points into the first quadrant.

Transfer

Problem

On a vx(t)v_x(t) graph the velocity projection is vx=+4v_x = +4 m/s from t=0t = 0 to t=3t = 3 s, and then vx=−2v_x = -2 m/s from t=3t = 3 s to t=5t = 5 s. Find the displacement projection on the OxOx axis over the whole 5 s, the magnitude of displacement, and the distance travelled.

Solution

The displacement projection is the signed area under the vx(t)v_x(t) graph. The first segment lies above the axis:

sx1=(+4)(3)=+12 m.s_{x1} = (+4)(3) = +12 \text{ m}.

The second segment lies below the axis:

sx2=(−2)(2)=−4 m.s_{x2} = (-2)(2) = -4 \text{ m}.

Add the signed areas:

sx=+12−4=+8 m,∣s⃗∣=8 m.s_x = +12 - 4 = +8 \text{ m}, \qquad |\vec{s}| = 8 \text{ m}.

Distance travelled adds the magnitudes of the areas because the direction of motion reversed:

l=12+4=16 m>∣s⃗∣.l = 12 + 4 = 16 \text{ m} > |\vec{s}|.

Result: the body was displaced by 8 m along the OxOx axis but travelled 16 m.

Practice

Text

Work in a simulation (for example PhET "Vector Addition" or "Moving Man") so that you do not measure displacements on roads or in hazardous places.

  1. Set the initial point A(1; 1)A(1;\,1) m and the final point B(5; 4)B(5;\,4) m; switch on the display of vector components.
  2. Compare the components shown by the simulation with your calculation sx=x2−x1s_x = x_2 - x_1, sy=y2−y1s_y = y_2 - y_1 and the magnitude s=sx2+sy2s = \sqrt{s_x^2 + s_y^2}.
  3. Move the points so that one projection becomes negative and explain how this changed the sign and the direction of the vector.
  4. Build a vx(t)v_x(t) graph from two horizontal segments of opposite sign and check that the signed area gives the same displacement projection as the difference of coordinates.
  5. Record the results in a table: point AA, point BB, sxs_x, sys_y, ss, angle, distance.

Visual reference

Purpose

Show how one and the same displacement vector splits into projections onto the axes, and how the sign of a projection is read off a motion graph.

Representation

Sketch: axes OxOx and OyOy, points AA and BB, the vector s⃗=AB→\vec{s} = \overrightarrow{AB}, dashed perpendiculars to the axes labelled sx=x2−x1s_x = x_2 - x_1 and sy=y2−y1s_y = y_2 - y_1, and a right triangle with hypotenuse ss and angle θ\theta at the OxOx axis. Beside it, a vx(t)v_x(t) graph made of two horizontal segments with the shaded areas +12+12 m and −4-4 m.

Real-world examples

A pass across the pitch: a footballer's displacement

Scenario

A footballer takes the ball at the corner flag and runs to meet a pass: first 3030 m along the touchline (east), then 4040 m up the pitch (north). The coach asks how far from the corner flag and in which direction the player ends up.

Connection

Displacement is the vector sum of the two legs: projections onto the east–north axes add component-wise (sx=30s_x=30 m, sy=40s_y=40 m), the magnitude follows from Pythagoras ∣s⃗∣=sx2+sy2=50|\vec s|=\sqrt{s_x^2+s_y^2}=50 m, and the direction is set by tan⁡θ=sy/sx\tan\theta=s_y/s_x, i.e. θ≈53∘\theta\approx 53^\circ from east.

An aircraft and a crosswind

Scenario

An aircraft flies at 200200 km/h due east while a crosswind pushes it north at 5050 km/h. The controller needs the aircraft's speed relative to the ground and the drift angle.

Connection

Ground speed is the vector sum of the aircraft's own velocity and the wind velocity: the projections onto the axes are vx=200v_x=200 km/h and vy=50v_y=50 km/h, the magnitude is ∣v⃗∣=2002+502≈206|\vec v|=\sqrt{200^2+50^2}\approx 206 km/h, and the drift angle arctan⁡(50/200)≈14∘\arctan(50/200)\approx 14^\circ follows from the ratio of the projections.

A bridge cable holds a span

Scenario

A cable of a suspension bridge is tensioned with a force of 50005000 N at 30∘30^\circ to the horizontal and holds part of the span. The engineer needs to know which part of the tension pulls the span horizontally and which part vertically.

Connection

Force is a vector, and its projections onto the axes come from the cosine and sine of the angle: Fx=Fcos⁡30∘≈4330F_x=F\cos 30^\circ\approx 4330 N and Fy=Fsin⁡30∘=2500F_y=F\sin 30^\circ=2500 N. These projections are independent, and they show which shares of one and the same vector act along each direction.