Learning objectives
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Outcome
Write the radius vector of a point in Cartesian coordinates and compute its components and magnitude from given coordinates.
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Outcome
Compute the displacement vector as the difference of radius vectors and distinguish its magnitude from the path length travelled.
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Outcome
Compute average velocity as displacement divided by the time interval and instantaneous velocity by differentiating the radius vector; determine the direction of instantaneous velocity relative to the trajectory.
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Outcome
Compute acceleration as the derivative of velocity (or the second derivative of the radius vector) and explain that it points along the change of the velocity vector.
Understand the idea
Radius vector, displacement, velocity and acceleration
Text
The position of a material point in a chosen reference frame is given by the radius vector , drawn from the origin to the point. In Cartesian coordinates it is expanded in the unit vectors of the axes:
The displacement over a time interval is the change of the radius vector
that is, a vector directed from the initial position to the final one; its magnitude is generally not equal to the path length travelled. The average velocity over the interval is , while the instantaneous velocity is the time derivative of the radius vector:
and this vector is directed along the tangent to the trajectory. Acceleration characterises how fast the velocity changes:
and points in the direction of the change of the velocity vector, not necessarily along the trajectory itself.
Worked examples
Direct
Problem
The radius vector of a point is (SI). Find the displacement of the point over the interval from s to s and the magnitude of this displacement.
Solution
Substitute the time instants into the expression for the radius vector:
The displacement is the difference of the radius vectors:
The magnitude of the displacement:
The magnitude of the displacement connects the initial and final points by a straight line, so it is not equal to the path length along the same trajectory.
Application
Problem
A point moves so that its radius vector is (SI). Find the velocity and acceleration vectors at s and their magnitudes. Check whether the velocity is directed along the tangent to the trajectory.
Solution
Velocity is the derivative of the radius vector:
At s: m/s, m/s.
Acceleration is the derivative of velocity:
Here the acceleration is constant and directed along the axis, that is, along the change of the velocity vector. The velocity vector, being the derivative of the radius vector, is always tangent to the trajectory; at s it is inclined to the axis at .
Transfer
Problem
A car travels a quarter of a circle of radius m at a constant speed m/s. Initially it is at the point m and moves in the direction, and at the end it is at the point m. Find the travel time, the average acceleration , and compare its magnitude with the instantaneous centripetal acceleration .
Solution
The length of a quarter of a circle is , so the time is
The initial velocity is m/s (motion in ), the final one is m/s (motion in ). Hence
The average acceleration is
The vector points toward the centre of the circle (along ). The instantaneous centripetal acceleration is m/s$^2$; the average value over a quarter turn is smaller because the direction of changes during this time and it is the vector that is averaged, not its magnitude.
Practice
Text
Self-check with a safe simulation. Use a two-dimensional motion model that displays vectors (for example, the PhET "Projectile Motion" simulation): observation and measurement are done on the screen, with no throwing and no real-world measurements.
- Set an initial velocity at an angle to the horizontal and switch on the display of velocity and acceleration vectors.
- Pause the motion at equal intervals and record the coordinates , ; draw the radius vectors from the origin.
- Connect neighbouring positions with segments: these are the displacements . Dividing each by gives the average velocities over the intervals.
- Check two statements: as decreases, the average velocity vectors approach the direction of the tangent to the trajectory; the acceleration vector stays constant in magnitude and direction and points along the change .
Write your conclusion in two sentences: did the direction of the acceleration coincide with the direction of the change of velocity, and how did the magnitudes of displacement and path differ?
Visual reference
Purpose
Show the geometric relation between the radius vector, displacement, velocity and acceleration on a curved trajectory: displacement is the chord between two radius vectors, velocity is tangent, and acceleration is decomposed into tangential and normal components; the normal component points toward the inside of the curvature, while the tangential component is along or opposite the velocity (for uniform circular motion the tangential component is zero).
Representation
Sketch (diagram). A curved trajectory of a point is drawn in the plane. The origin and two nearby positions of the point, and , are marked. Radius vectors are drawn from : to and to . The segment from to is labelled . At point , the vector is drawn along the tangent to the trajectory, and next to it the vector , shown as the sum of the tangential component (along or opposite to it) and the normal component , directed toward the inside of the bend of the trajectory. A dashed arc of the trajectory between and shows the path length .
Real-world examples
Velodrome: path, displacement and average velocity
Scenario
A cyclist rides a circular velodrome track of radius m and covers exactly half a lap in s. Along the track he travels m, so his average speed is m/s. A GPS unit on the handlebars logs coordinates and at the finish subtracts the starting ones: start and finish lie at diametrically opposite points of the circle.
Connection
This uses the definition of average velocity . Over half a lap the displacement vector is the diameter chord of length m through the centre, so m/s, not m/s. The example separates two quantities: the magnitude of the displacement vector and the length of the travelled path.
Car navigator: displacement vector and braking
Scenario
A car drives km east and then km north in min ( s). The navigator saves a coordinate pair every second. Subtracting the coordinates gives the displacement vector km, directed at to the east. The average velocity is m/s, the average speed m/s. Then the driver brakes from m/s to rest in s.
Connection
Both definitions are at work: and . Subtracting coordinates in the navigator is a component-by-component computation of ; during braking the velocity vector shrinks in magnitude from m/s to , so points opposite to and equals m/s$^2$. Acceleration changes the velocity vector, not only its magnitude.
Carousel: constant speed but a changing velocity vector
Scenario
A carousel seat moves on a circle of radius m; one full turn takes s. The speed of the seat is constant and equals m/s. The passenger feels pressed into the back of the seat.
Connection
Acceleration is the rate of change of the velocity vector itself: . Even with a constant magnitude , the direction of turns, and the vector over a short interval points towards the centre of the circle. Hence the acceleration magnitude m/s$^2$, and the vector is perpendicular to .