EduKG
← Back

radius vector displacement velocity and acceleration

Learning objectives

  • Outcome

    Write the radius vector of a point in Cartesian coordinates and compute its components and magnitude from given coordinates.

  • Outcome

    Compute the displacement vector as the difference of radius vectors and distinguish its magnitude from the path length travelled.

  • Outcome

    Compute average velocity as displacement divided by the time interval and instantaneous velocity by differentiating the radius vector; determine the direction of instantaneous velocity relative to the trajectory.

  • Outcome

    Compute acceleration as the derivative of velocity (or the second derivative of the radius vector) and explain that it points along the change of the velocity vector.

Understand the idea

Radius vector, displacement, velocity and acceleration

Text

The position of a material point in a chosen reference frame is given by the radius vector r⃗(t)\vec r(t), drawn from the origin to the point. In Cartesian coordinates it is expanded in the unit vectors of the axes:

r⃗=x i^+y j^+z k^.\vec r = x\,\hat i + y\,\hat j + z\,\hat k.

The displacement over a time interval Δt\Delta t is the change of the radius vector

Δr⃗=r⃗(t+Δt)−r⃗(t),\Delta \vec r = \vec r(t+\Delta t) - \vec r(t),

that is, a vector directed from the initial position to the final one; its magnitude is generally not equal to the path length ss travelled. The average velocity over the interval is ⟨v⃗⟩=Δr⃗/Δt\langle \vec v\rangle = \Delta \vec r/\Delta t, while the instantaneous velocity is the time derivative of the radius vector:

v⃗=dr⃗dt,\vec v = \frac{d\vec r}{dt},

and this vector is directed along the tangent to the trajectory. Acceleration characterises how fast the velocity changes:

a⃗=dv⃗dt=d2r⃗dt2,\vec a = \frac{d\vec v}{dt} = \frac{d^2\vec r}{dt^2},

and a⃗\vec a points in the direction of the change of the velocity vector, not necessarily along the trajectory itself.

Worked examples

Direct

Problem

The radius vector of a point is r⃗(t)=(3t) i^+(4t2) j^\vec r(t) = (3t)\,\hat i + (4t^2)\,\hat j (SI). Find the displacement of the point over the interval from t1=0t_1 = 0 s to t2=2t_2 = 2 s and the magnitude of this displacement.

Solution

Substitute the time instants into the expression for the radius vector:

r⃗(0)=0 i^+0 j^=0⃗,r⃗(2)=(3⋅2) i^+(4⋅22) j^=6 i^+16 j^ m.\vec r(0) = 0\,\hat i + 0\,\hat j = \vec 0, \qquad \vec r(2) = (3\cdot 2)\,\hat i + (4\cdot 2^2)\,\hat j = 6\,\hat i + 16\,\hat j \ \text{m}.

The displacement is the difference of the radius vectors:

Δr⃗=r⃗(2)−r⃗(0)=6 i^+16 j^ m.\Delta \vec r = \vec r(2) - \vec r(0) = 6\,\hat i + 16\,\hat j \ \text{m}.

The magnitude of the displacement:

∣Δr⃗∣=62+162=292≈17,1 m.|\Delta \vec r| = \sqrt{6^2 + 16^2} = \sqrt{292} \approx 17{,}1 \ \text{m}.

The magnitude of the displacement connects the initial and final points by a straight line, so it is not equal to the path length along the same trajectory.

Application

Problem

A point moves so that its radius vector is r⃗(t)=(2t2) i^+(3t) j^\vec r(t) = (2t^2)\,\hat i + (3t)\,\hat j (SI). Find the velocity and acceleration vectors at t=1t = 1 s and their magnitudes. Check whether the velocity is directed along the tangent to the trajectory.

Solution

Velocity is the derivative of the radius vector:

v⃗=dr⃗dt=(4t) i^+3 j^ m/s.\vec v = \frac{d\vec r}{dt} = (4t)\,\hat i + 3\,\hat j \ \text{m/s}.

At t=1t = 1 s: v⃗=4 i^+3 j^\vec v = 4\,\hat i + 3\,\hat j m/s, ∣v⃗∣=42+32=5|\vec v| = \sqrt{4^2+3^2} = 5 m/s.
Acceleration is the derivative of velocity:

a⃗=dv⃗dt=4 i^ m/s2,∣a⃗∣=4 m/s2.\vec a = \frac{d\vec v}{dt} = 4\,\hat i \ \text{m/s}^2, \qquad |\vec a| = 4 \ \text{m/s}^2.

Here the acceleration is constant and directed along the xx axis, that is, along the change of the velocity vector. The velocity vector, being the derivative of the radius vector, is always tangent to the trajectory; at t=1t = 1 s it is inclined to the xx axis at arctan⁡(3/4)≈37∘\arctan(3/4) \approx 37^\circ.

Transfer

Problem

A car travels a quarter of a circle of radius R=20R = 20 m at a constant speed v=10v = 10 m/s. Initially it is at the point (20;0)(20; 0) m and moves in the +y+y direction, and at the end it is at the point (0;20)(0; 20) m. Find the travel time, the average acceleration a⃗av=Δv⃗/Δt\vec a_{\text{av}} = \Delta \vec v/\Delta t, and compare its magnitude with the instantaneous centripetal acceleration v2/Rv^2/R.

Solution

The length of a quarter of a circle is πR/2\pi R/2, so the time is

Δt=πR/2v=π⋅20/210=π s≈3,14 s.\Delta t = \frac{\pi R/2}{v} = \frac{\pi \cdot 20/2}{10} = \pi \ \text{s} \approx 3{,}14 \ \text{s}.

The initial velocity is v⃗1=10 j^\vec v_1 = 10\,\hat j m/s (motion in +y+y), the final one is v⃗2=−10 i^\vec v_2 = -10\,\hat i m/s (motion in −x-x). Hence

Δv⃗=v⃗2−v⃗1=−10 i^−10 j^ m/s,∣Δv⃗∣=102≈14,1 m/s.\Delta \vec v = \vec v_2 - \vec v_1 = -10\,\hat i - 10\,\hat j \ \text{m/s}, \qquad |\Delta \vec v| = 10\sqrt{2} \approx 14{,}1 \ \text{m/s}.

The average acceleration is

a⃗av=Δv⃗Δt≈−10 i^−10 j^π≈(−3,18 i^−3,18 j^) m/s2,\vec a_{\text{av}} = \frac{\Delta \vec v}{\Delta t} \approx \frac{-10\,\hat i - 10\,\hat j}{\pi} \approx (-3{,}18\,\hat i - 3{,}18\,\hat j) \ \text{m/s}^2,

∣a⃗av∣≈4,50 m/s2.|\vec a_{\text{av}}| \approx 4{,}50 \ \text{m/s}^2.

The vector a⃗av\vec a_{\text{av}} points toward the centre of the circle (along −i^−j^-\hat i-\hat j). The instantaneous centripetal acceleration is v2/R=100/20=5,0v^2/R = 100/20 = 5{,}0 m/s$^2$; the average value over a quarter turn is smaller because the direction of a⃗\vec a changes during this time and it is the vector that is averaged, not its magnitude.

Practice

Text

Self-check with a safe simulation. Use a two-dimensional motion model that displays vectors (for example, the PhET "Projectile Motion" simulation): observation and measurement are done on the screen, with no throwing and no real-world measurements.

  1. Set an initial velocity at an angle to the horizontal and switch on the display of velocity and acceleration vectors.
  2. Pause the motion at equal intervals Δt\Delta t and record the coordinates xx, yy; draw the radius vectors r⃗i\vec r_i from the origin.
  3. Connect neighbouring positions with segments: these are the displacements Δr⃗i\Delta \vec r_i. Dividing each by Δt\Delta t gives the average velocities over the intervals.
  4. Check two statements: as Δt\Delta t decreases, the average velocity vectors approach the direction of the tangent to the trajectory; the acceleration vector stays constant in magnitude and direction and points along the change Δv⃗\Delta \vec v.

Write your conclusion in two sentences: did the direction of the acceleration coincide with the direction of the change of velocity, and how did the magnitudes of displacement and path differ?

Visual reference

Purpose

Show the geometric relation between the radius vector, displacement, velocity and acceleration on a curved trajectory: displacement is the chord between two radius vectors, velocity is tangent, and acceleration is decomposed into tangential and normal components; the normal component points toward the inside of the curvature, while the tangential component is along or opposite the velocity (for uniform circular motion the tangential component is zero).

Representation

Sketch (diagram). A curved trajectory of a point is drawn in the xyxy plane. The origin OO and two nearby positions of the point, AA and BB, are marked. Radius vectors are drawn from OO: r⃗(t)\vec r(t) to AA and r⃗(t+Δt)\vec r(t+\Delta t) to BB. The segment from AA to BB is labelled Δr⃗\Delta \vec r. At point AA, the vector v⃗\vec v is drawn along the tangent to the trajectory, and next to it the vector a⃗\vec a, shown as the sum of the tangential component a⃗τ\vec a_{\tau} (along v⃗\vec v or opposite to it) and the normal component a⃗n\vec a_n, directed toward the inside of the bend of the trajectory. A dashed arc of the trajectory between AA and BB shows the path length ss.

Real-world examples

Velodrome: path, displacement and average velocity

Scenario

A cyclist rides a circular velodrome track of radius R=25R = 25 m and covers exactly half a lap in t=10t = 10 s. Along the track he travels πR≈78.5\pi R \approx 78.5 m, so his average speed is 78.5/10=7.8578.5/10 = 7.85 m/s. A GPS unit on the handlebars logs coordinates and at the finish subtracts the starting ones: start and finish lie at diametrically opposite points of the circle.

Connection

This uses the definition of average velocity ⟨v⃗⟩=Δr⃗/Δt\langle \vec v \rangle = \Delta \vec r / \Delta t. Over half a lap the displacement vector Δr⃗\Delta \vec r is the diameter chord of length 2R=502R = 50 m through the centre, so ∣⟨v⃗⟩∣=50/10=5.0|\langle \vec v \rangle| = 50/10 = 5.0 m/s, not 7.857.85 m/s. The example separates two quantities: the magnitude of the displacement vector and the length of the travelled path.

Car navigator: displacement vector and braking

Scenario

A car drives 3.03.0 km east and then 4.04.0 km north in 1010 min (600600 s). The navigator saves a coordinate pair (x,y)(x, y) every second. Subtracting the coordinates gives the displacement vector ∣Δr⃗∣=(3.0)2+(4.0)2=5.0|\Delta \vec r| = \sqrt{(3.0)^2 + (4.0)^2} = 5.0 km, directed at arctan⁡(4/3)≈53∘\arctan(4/3) \approx 53^\circ to the east. The average velocity is 5000/600=8.35000/600 = 8.3 m/s, the average speed 7000/600=11.77000/600 = 11.7 m/s. Then the driver brakes from 1515 m/s to rest in 5.05.0 s.

Connection

Both definitions are at work: v⃗=dr⃗/dt\vec v = d\vec r/dt and a⃗=dv⃗/dt\vec a = d\vec v/dt. Subtracting coordinates in the navigator is a component-by-component computation of Δr⃗\Delta \vec r; during braking the velocity vector shrinks in magnitude from 1515 m/s to 00, so a⃗\vec a points opposite to v⃗\vec v and equals ∣Δv∣/Δt=15/5.0=3.0|\Delta v|/\Delta t = 15/5.0 = 3.0 m/s$^2$. Acceleration changes the velocity vector, not only its magnitude.

Carousel: constant speed but a changing velocity vector

Scenario

A carousel seat moves on a circle of radius R=8.0R = 8.0 m; one full turn takes T=12T = 12 s. The speed of the seat is constant and equals v=2πR/T=2π⋅8.0/12≈4.2v = 2\pi R/T = 2\pi \cdot 8.0/12 \approx 4.2 m/s. The passenger feels pressed into the back of the seat.

Connection

Acceleration is the rate of change of the velocity vector itself: a⃗=dv⃗/dt\vec a = d\vec v/dt. Even with a constant magnitude vv, the direction of v⃗\vec v turns, and the vector Δv⃗\Delta \vec v over a short interval points towards the centre of the circle. Hence the acceleration magnitude a=v2/R=(4.2)2/8.0≈2.2a = v^2/R = (4.2)^2/8.0 \approx 2.2 m/s$^2$, and the vector a⃗\vec a is perpendicular to v⃗\vec v.