EduKG
← Back

Dispersion spectra and color perception

Learning objectives

  • Outcome

    Use Snell's law to calculate refraction angles for two wavelengths and determine angular separation in a medium with given n(λ)n(\lambda).

  • Outcome

    Apply the diffraction grating equation dsin⁡θ=mλd\sin\theta=m\lambda to determine spectral-order angles and recognize order overlap.

  • Outcome

    Relate spectral distributions to three cone responses and calculate a simple RGB mixture that produces a given color.

Understand the idea

Dispersion of Light and Color Perception: From Spectrum to Practice

Text

Dispersion of light is the dependence of a medium's refractive index on wavelength, n=n(λ)n=n(\lambda). At a boundary between two media, Snell's law n1sin⁡θ1=n2sin⁡θ2n_1\sin\theta_1=n_2\sin\theta_2 gives different refraction angles for different λ\lambda, because nn differs; this is why a prism spreads white light into a spectrum. In a diffraction grating, studied in interference and diffraction, maxima occur at dsin⁡θ=mλd\sin\theta=m\lambda, so a spectrum can also be observed without a prism, and orders mm can overlap. Color perception begins after the spectrum: the retina reduces incoming radiation to three cone signals S, M, and L rather than measuring wavelength directly. Therefore, different spectra can produce the same S, M, L responses — this is metamerism; RGB displays and color printing rely on it. The practical picture is: a spectrometer separates wavelengths, and the visual system recombines them into color, so one must distinguish the physical spectrum from perceived color.

Worked examples

Direct

Problem

Light from air strikes a glass surface at angle θ1=30∘\theta_1=30^\circ to the normal. Refractive indices are nred=1.50n_{\text{red}}=1.50, nviolet=1.55n_{\text{violet}}=1.55; air n1=1.00n_1=1.00. Find the refraction angles for red and violet light and the angular separation between them inside the glass.

Solution

By Snell's law n1sin⁡θ1=n2sin⁡θ2n_1\sin\theta_1=n_2\sin\theta_2, so sin⁡θ2=n1sin⁡θ1n2\sin\theta_2=\frac{n_1\sin\theta_1}{n_2}. For red light: sin⁡θred=1.00⋅0.5001.50=0.333,\sin\theta_{\text{red}}=\frac{1.00\cdot0.500}{1.50}=0.333, θred≈19.5∘.\theta_{\text{red}}\approx19.5^\circ. For violet light: sin⁡θviolet=0.5001.55=0.323,\sin\theta_{\text{violet}}=\frac{0.500}{1.55}=0.323, θviolet≈18.8∘.\theta_{\text{violet}}\approx18.8^\circ. The angular separation inside the glass is Δθ=19.5∘−18.8∘=0.7∘.\Delta\theta=19.5^\circ-18.8^\circ=0.7^\circ. Violet bends more toward the normal at entry; the total deviation by a prism becomes more noticeable after the second face.

Application

Problem

A diffraction grating has 500500 lines per millimeter. White light falls normally. Find the first-order angles for red (λ=700\lambda=700 nm) and violet (λ=400\lambda=400 nm) light, the angular distance between them, and check whether the first order overlaps with the second order of violet light.

Solution

The grating spacing is d=1500 mm=2.0×10−6 m.d=\frac{1}{500}\text{ mm}=2.0\times10^{-6}\text{ m}. The maximum condition is dsin⁡θ=mλd\sin\theta=m\lambda, so sin⁡θ=mλd\sin\theta=\frac{m\lambda}{d}. First order, red: sin⁡θred,1=700×10−92.0×10−6=0.35,\sin\theta_{\text{red},1}=\frac{700\times10^{-9}}{2.0\times10^{-6}}=0.35, θred,1≈20.5∘.\theta_{\text{red},1}\approx20.5^\circ. First order, violet: sin⁡θviolet,1=400×10−92.0×10−6=0.20,\sin\theta_{\text{violet},1}=\frac{400\times10^{-9}}{2.0\times10^{-6}}=0.20, θviolet,1≈11.5∘.\theta_{\text{violet},1}\approx11.5^\circ. The angular distance is Δθ≈20.5∘−11.5∘=9.0∘.\Delta\theta\approx20.5^\circ-11.5^\circ=9.0^\circ. Second order, violet: sin⁡θviolet,2=2⋅400×10−92.0×10−6=0.40,\sin\theta_{\text{violet},2}=\frac{2\cdot400\times10^{-9}}{2.0\times10^{-6}}=0.40, θviolet,2≈23.6∘.\theta_{\text{violet},2}\approx23.6^\circ. Since 23.6∘>20.5∘23.6^\circ>20.5^\circ (equivalently 800 nm>700 nm800\text{ nm}>700\text{ nm}), the second-order violet lies beyond the red end of the first order, with an angular gap between them: the orders do not overlap. Overlap would occur only if 2λmin⁡<λmax⁡2\lambda_{\min}<\lambda_{\max}, that is, here 2×400 nm=800 nm<700 nm2\times400\text{ nm}=800\text{ nm}<700\text{ nm} — false.

Transfer

Problem

A display mixes three primaries with wavelengths 450450 nm (B), 550550 nm (G), and 650650 nm (R). A target spectral yellow at 580580 nm has relative cone responses (S,M,L)=(0.10,0.90,0.80)(S,M,L)=(0.10,0.90,0.80). For the primaries the responses are: B (0.95,0.10,0.02)(0.95,0.10,0.02), G (0.05,0.90,0.30)(0.05,0.90,0.30), R (0.00,0.25,0.95)(0.00,0.25,0.95). Find relative intensities IB,IG,IRI_B,I_G,I_R that make the summed responses equal the target responses, and explain why this is metamerism.

Solution

Solve the system: 0.95IB+0.05IG=0.10,0.95I_B+0.05I_G=0.10, 0.10IB+0.90IG+0.25IR=0.90,0.10I_B+0.90I_G+0.25I_R=0.90, 0.02IB+0.30IG+0.95IR=0.80.0.02I_B+0.30I_G+0.95I_R=0.80. From the first equation, IB=0.1053−0.0526IGI_B=0.1053-0.0526I_G. Substitution into the second gives IR=3.558−3.579IGI_R=3.558-3.579I_G. Substitution into the third gives 0.02(0.1053−0.0526IG)+0.30IG+0.95(3.558−3.579IG)=0.80.0.02(0.1053-0.0526I_G)+0.30I_G+0.95(3.558-3.579I_G)=0.80. Simplifying: 3.382−3.101IG=0.803.382-3.101I_G=0.80, so IG≈0.833I_G\approx0.833. Then IB≈0.061I_B\approx0.061 and IR≈0.577I_R\approx0.577. Result: IB:IG:IR≈0.061:0.833:0.577I_B:I_G:I_R\approx0.061:0.833:0.577. Different spectra (a narrow 580580 nm line and a mixture of 450,550,650450,550,650 nm) produce the same S, M, L responses, so the eye sees the same color; this is metamerism.

Practice

Text

Safe self-study plan. Open a diffraction-grating or spectrometer simulation (for example, PhET or another online model) and a color-vision simulation. In the first, set 300300–600600 lines/mm, normal incidence, and wavelengths 400400, 550550, and 700700 nm; record the first two order angles and check for overlap. In the second, adjust RGB sliders to obtain yellow and compare its graph spectrum with a monochromatic 580580 nm line. Do not point a laser or bright light into your eyes; for home observation use only diffuse light from a lamp or screen through a CD spectroscope, never look at the Sun, and do not use a laser.

Visual reference

Purpose

Show the link between physical wavelength separation and three-component visual response: how a prism or grating creates a spectrum, and how the eye recombines it into color.

Representation

A two-panel schematic. Left: a prism or diffraction grating, an incoming white ray, outgoing rays for 400400, 550550, and 700700 nm, and angles θ\theta; label dsin⁡θ=mλd\sin\theta=m\lambda. Right: a graph of S, M, L cone responses versus wavelength and three RGB bars whose sum gives yellow; a dashed vertical line at 580580 nm. An arrow between the panels says: “spectrum → three signals S, M, L → perceived color”.

Real-world examples

A rainbow after a summer shower

Scenario

The Sun is low, about 10∘10^\circ above the horizon, behind you, and raindrops roughly 1 mm1\ \text{mm} across are still in the air. The refractive index nn of water depends on wavelength: n(650 nm)=1.331n(650\ \text{nm}) = 1.331 for red and n(400 nm)=1.343n(400\ \text{nm}) = 1.343 for violet. A ray enters a drop, is refracted, reflects once off the back surface, and exits, deviating from the Sun direction by 42.4∘42.4^\circ for red light and 40.6∘40.6^\circ for violet light. The roughly 2∘2^\circ-wide band is therefore spread into a colored spectrum: red on the outside, violet on the inside.

Connection

This exercises the core of the concept: the refractive index n(λ)n(\lambda) differs across wavelengths, so the same drop deflects red and violet rays through different angles. The deviation formula (two refractions plus one internal reflection) yields 42.4∘42.4^\circ and 40.6∘40.6^\circ, so the eye sees not a white point but a continuous spectrum.

Rainbow rings on a compact disc

Scenario

Tilt a CD or DVD under a desk lamp and colored bands sweep across its surface. The disc tracks form a reflective diffraction grating with period d=1.6 µmd = 1.6\ \text{µm}. White light contains wavelengths from 400400 to 700 nm700\ \text{nm}, and for the first order m=1m = 1 the maximum appears at an angle given by dsin⁡θ=mλd\sin\theta = m\lambda. For red light at 650 nm650\ \text{nm}, sin⁡θ=650/1600=0.406\sin\theta = 650/1600 = 0.406, so θ≈24∘\theta \approx 24^\circ; for violet at 400 nm400\ \text{nm}, θ≈14.5∘\theta \approx 14.5^\circ. The rings are the lamp spectrum spread out in space, each wavelength arriving at its own angle.

Connection

The scenario shows how the wave picture (a grating with dsin⁡θ=mλd\sin\theta = m\lambda) turns into a spectrum: different λ\lambda peak at different angles. The grating resolution decides whether you see separate lines or smeared bands — the bridge from diffraction to spectrum measurement.

Phone screen pixels and three cone types

Scenario

A phone screen with 400 ppi400\ \text{ppi} is built from three subpixels per pixel: red near 630 nm630\ \text{nm}, green near 530 nm530\ \text{nm}, blue near 460 nm460\ \text{nm}. In the retina, three cone types peak near 420420, 534534 and 564 nm564\ \text{nm}. By varying the brightness of the red, green and blue subpixels, the screen makes the eye see yellow, white or pink even though the emitted light may contain no 580 nm580\ \text{nm} or 500 nm500\ \text{nm} waves at all. This is metamerism: different spectra produce the same sensation.

Connection

This uses the second half of the concept — color perception. The eye does not sample the spectrum point by point; it forms three integrals of the spectrum against the cone sensitivities, so any two spectra with the same three numbers are perceived as one color. This is why three subpixels can stand in for a continuous spectrum.