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direct and inverse problems of mechanics

Learning objectives

  • Outcome

    Given a motion law r⃗(t)\vec{r}(t), compute v⃗(t)\vec{v}(t) and a⃗(t)\vec{a}(t) by differentiation and evaluate them at a specified time.

  • Outcome

    Given acceleration a⃗(t)\vec{a}(t) and initial conditions r⃗(0)\vec{r}(0), v⃗(0)\vec{v}(0), reconstruct v⃗(t)\vec{v}(t) and r⃗(t)\vec{r}(t) by integration.

  • Outcome

    Classify a proposed mechanics problem as direct or inverse and justify the classification by identifying known and unknown quantities.

Understand the idea

Direct and Inverse Problems of Mechanics

Text

Motion of a material point is specified by the radius vector r⃗(t)\vec{r}(t); instantaneous velocity and acceleration are determined by derivatives: v⃗(t)=dr⃗dt,a⃗(t)=dv⃗dt=d2r⃗dt2.\vec{v}(t)=\frac{d\vec{r}}{dt},\qquad \vec{a}(t)=\frac{d\vec{v}}{dt}=\frac{d^2\vec{r}}{dt^2}. In the direct problem of mechanics, the motion law r⃗(t)\vec{r}(t) is known, and one must find v⃗(t)\vec{v}(t) and a⃗(t)\vec{a}(t) by differentiation. In the inverse problem, acceleration a⃗(t)\vec{a}(t) (for example, from force) and initial conditions r⃗(0)\vec{r}(0) and v⃗(0)\vec{v}(0) are known, and one must reconstruct v⃗(t)\vec{v}(t) and r⃗(t)\vec{r}(t) by integration. Integration introduces constants that are fixed by the initial conditions: v⃗(t)=v⃗(0)+∫0ta⃗(τ) dτ,r⃗(t)=r⃗(0)+∫0tv⃗(τ) dτ.\vec{v}(t)=\vec{v}(0)+\int_0^t \vec{a}(\tau)\,d\tau,\qquad \vec{r}(t)=\vec{r}(0)+\int_0^t \vec{v}(\tau)\,d\tau. Thus the direct and inverse problems are linked by differentiation and integration, and a solution is checked by the reverse operation.

Worked examples

Direct

Problem

A point moves according to r⃗(t)=(2t2) ı^+(3t) ȷ^\vec{r}(t)=(2t^2)\,\hat{\imath}+(3t)\,\hat{\jmath} (in SI units). Find v⃗(t)\vec{v}(t) and a⃗(t)\vec{a}(t), then evaluate them at t=2t=2 s.

Solution

This is a direct problem: the motion law r⃗(t)\vec{r}(t) is known, and we seek derivatives. Differentiate: v⃗(t)=dr⃗dt=(4t) ı^+3 ȷ^.\vec{v}(t)=\frac{d\vec{r}}{dt}=(4t)\,\hat{\imath}+3\,\hat{\jmath}. Differentiate again: a⃗(t)=dv⃗dt=4 ı^.\vec{a}(t)=\frac{d\vec{v}}{dt}=4\,\hat{\imath}. At t=2t=2 s we obtain v⃗(2)=8 ı^+3 ȷ^ m/s,a⃗(2)=4 ı^ m/s2.\vec{v}(2)=8\,\hat{\imath}+3\,\hat{\jmath}\ \text{m/s},\qquad \vec{a}(2)=4\,\hat{\imath}\ \text{m/s}^2.

Application

Problem

A body is thrown vertically upward with initial speed v0=20v_0=20 m/s from height y0=0y_0=0. Its acceleration is a⃗=−g ȷ^\vec{a}=-g\,\hat{\jmath}, where g=10g=10 m/s². Find v(t)v(t) and y(t)y(t), and the time to reach maximum height.

Solution

This is an inverse problem: acceleration is known, and velocity and position are required. Integrate ay=−ga_y=-g: v(t)=v0+∫0t(−g) dτ=v0−gt.v(t)=v_0+\int_0^t(-g)\,d\tau=v_0-gt. Then integrate velocity: y(t)=y0+∫0tv(τ) dτ=v0t−gt22.y(t)=y_0+\int_0^t v(\tau)\,d\tau=v_0t-\frac{gt^2}{2}. Maximum height is reached when v(t)=0v(t)=0: t=v0g=2010=2 s.t=\frac{v_0}{g}=\frac{20}{10}=2\ \text{s}.

Transfer

Problem

A particle has acceleration a⃗(t)=(6t) ı^−4 ȷ^\vec{a}(t)=(6t)\,\hat{\imath}-4\,\hat{\jmath} m/s². At t=0t=0: v⃗(0)=ı^+2 ȷ^\vec{v}(0)=\hat{\imath}+2\,\hat{\jmath} m/s, r⃗(0)=0⃗\vec{r}(0)=\vec{0}. Find v⃗(t)\vec{v}(t) and r⃗(t)\vec{r}(t), and verify the result by differentiation.

Solution

This is an inverse problem with nonconstant acceleration. Integrate componentwise: vx(t)=1+∫0t6τ dτ=1+3t2,vy(t)=2+∫0t(−4) dτ=2−4t.v_x(t)=1+\int_0^t 6\tau\,d\tau=1+3t^2,\qquad v_y(t)=2+\int_0^t(-4)\,d\tau=2-4t. Hence, v⃗(t)=(1+3t2) ı^+(2−4t) ȷ^.\vec{v}(t)=(1+3t^2)\,\hat{\imath}+(2-4t)\,\hat{\jmath}. Integrate velocity: x(t)=0+∫0t(1+3τ2) dτ=t+t3,y(t)=0+∫0t(2−4τ) dτ=2t−2t2.x(t)=0+\int_0^t(1+3\tau^2)\,d\tau=t+t^3,\qquad y(t)=0+\int_0^t(2-4\tau)\,d\tau=2t-2t^2. Therefore, r⃗(t)=(t+t3) ı^+(2t−2t2) ȷ^.\vec{r}(t)=(t+t^3)\,\hat{\imath}+(2t-2t^2)\,\hat{\jmath}. Verification: dr⃗dt=v⃗(t)\frac{d\vec{r}}{dt}=\vec{v}(t) and dv⃗dt=(6t) ı^−4 ȷ^=a⃗(t)\frac{d\vec{v}}{dt}=(6t)\,\hat{\imath}-4\,\hat{\jmath}=\vec{a}(t).

Practice

Text

Safe self-study plan: use an interactive simulation of projectile motion (for example, PhET) or a spreadsheet. Do not launch objects indoors. In the simulation, set initial r⃗(0)\vec{r}(0) and v⃗(0)\vec{v}(0), enable constant acceleration, and export a table of x(t),y(t),vx(t),vy(t)x(t), y(t), v_x(t), v_y(t). Numerically differentiate the coordinates and compare with the given velocities; then numerically integrate the acceleration and compare with the given coordinates. Conclude which procedure solves the direct problem and which solves the inverse problem.

Visual reference

Purpose

Show the relation between the direct and inverse problems: differentiation turns the motion law into velocity and acceleration, while integration with initial conditions returns velocity and position.

Representation

Flow diagram: three blocks r⃗(t)→v⃗(t)→a⃗(t)\vec{r}(t)\to\vec{v}(t)\to\vec{a}(t) are connected by arrows labeled “differentiate”; reverse arrows are labeled “integrate” and “+ initial conditions.” Beside it is a graph of x(t),vx(t),ax(t)x(t), v_x(t), a_x(t) for the example x(t)=2t2x(t)=2t^2, showing that vxv_x is the slope of x(t)x(t) and axa_x is the slope of vx(t)v_x(t).

Real-world examples

Braking distance of a car

Scenario

A car of mass 12001200 kg drives on dry asphalt at 2020 m/s. The brakes produce a constant force of 90009000 N directed against the motion. The force is known and the motion has to be found. The acceleration is a=F/m=9000/1200=7.5a=F/m=9000/1200=7{.}5 m/s$^2$; the stopping time is t=v0/a=20/7.5≈2.7t=v_0/a=20/7{.}5\approx 2{.}7 s; the braking distance is s=v02/(2a)=400/15≈27s=v_0^2/(2a)=400/15\approx 27 m.

Connection

This is the inverse problem of mechanics: Newton's second law a⃗=F⃗/m\vec a=\vec F/m gives the acceleration, and then, with aa constant, integrating it twice yields v(t)=v0−atv(t)=v_0-at and x(t)=x0+v0t−at22x(t)=x_0+v_0t-\frac{a t^2}{2}. These two formulas produce the numbers tt and ss above.

Smartphone accelerometer and a runner

Scenario

A smartphone strapped to a runner's arm logs the coordinate along the track every second: 00, 22, 66, 1212 m. The average speeds over successive seconds are 22, 44 and 66 m/s, so the speed grows by 22 m/s each second. The runner's mass is 7070 kg, so the net force is F=ma=70⋅2=140F=ma=70\cdot 2=140 N.

Connection

This is the direct problem of mechanics: from the measured x(t)x(t) one finds v=Δx/Δtv=\Delta x/\Delta t, then a=Δv/Δta=\Delta v/\Delta t, and only then does Newton's second law turn the found acceleration into the force F=maF=ma.

A football free kick

Scenario

A ball of mass 0.430{.}43 kg is kicked at 2020 m/s at 30∘30^\circ to the ground; the contact lasts 0.020{.}02 s. During the contact a=20/0.02=1000a=20/0{.}02=1000 m/s$^2$, so the force of the leg is F=0.43⋅1000=430F=0{.}43\cdot 1000=430 N. After that the ball flies under gravity alone: the flight time is t=2v0sin⁡θ/g=2⋅20⋅0.5/9.8≈2.0t=2v_0\sin\theta/g=2\cdot 20\cdot 0{.}5/9{.}8\approx 2{.}0 s, the range is R=v02sin⁡2θ/g=400⋅0.866/9.8≈35R=v_0^2\sin 2\theta/g=400\cdot 0{.}866/9{.}8\approx 35 m, and the highest point is h=(v0sin⁡θ)2/(2g)=100/19.6≈5.1h=(v_0\sin\theta)^2/(2g)=100/19{.}6\approx 5{.}1 m.

Connection

Both problems in one episode: the change of velocity during the kick is the direct problem, giving the force F=mΔv/ΔtF=m\Delta v/\Delta t; the flight with constant acceleration a⃗=−ge⃗y\vec a=-g\vec e_y is the inverse problem, where the components vx=v0cos⁡θv_x=v_0\cos\theta and vy=v0sin⁡θ−gtv_y=v_0\sin\theta-gt are integrated separately and give tt, RR and hh.